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New control points should raycast against collider

Open Roland09 opened this issue 4 years ago • 3 comments

Currently it's not easy to create a curve e. g. along a terrain in order to have e. g. an object fly through it. It would be great if you could raycast against any collider when one places a new control point so that one doesn't have to move the control points afterwards so far from e. g. way below the terrain.

I could add it myself, but I think it could be beneficial for everyone if this awesome asset would do it out of the box.

Roland09 avatar Nov 01 '20 07:11 Roland09

I believe this has already been fixed in issue #50. It's not in the asset store version at this point so one has to download it here.

Lucius418 avatar Nov 03 '20 09:11 Lucius418

Closing this.

Roland09 avatar Nov 14 '20 05:11 Roland09

This doesn't work e. g. with terrains. The created points are far above or far below the terrain.

Roland09 avatar Dec 29 '20 07:12 Roland09