Path-Creator
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New control points should raycast against collider
Currently it's not easy to create a curve e. g. along a terrain in order to have e. g. an object fly through it. It would be great if you could raycast against any collider when one places a new control point so that one doesn't have to move the control points afterwards so far from e. g. way below the terrain.
I could add it myself, but I think it could be beneficial for everyone if this awesome asset would do it out of the box.
I believe this has already been fixed in issue #50. It's not in the asset store version at this point so one has to download it here.
Closing this.
This doesn't work e. g. with terrains. The created points are far above or far below the terrain.