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Inaccurate Rotation calculation via GetRotationAtDistance

Open SinyavtsevIlya opened this issue 5 years ago • 0 comments

Hello, at first, thank you so much for this asset, it's amazing! But I have an issue with GetRotationAtDistance function. It returns slightly inaccurate values. Here is an example:

Rotation_issue

I just instantiate objects in the right distance, and they have incorrect rotation in Z axis.

It would be great if you fixed it or tell me what I'm doing wrong :) Maybe I'm missing something.

SinyavtsevIlya avatar Jun 06 '19 16:06 SinyavtsevIlya