Path-Creator
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added MeshCollider to RoadMeshCreator.cs V2
improved Version of https://github.com/SebLague/Path-Creator/pull/19
Thanks for your feedback. I did the following changes in my code:
- I changed my code to reassign MeshCollider.sharedMesh instead if deleting the collider
- My additions do not add another Transform.Find
- That the users has to match the name string of the mesh holder is the problem of the original version. I don’t think that this is a real issue since this object is auto-generated.