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Path creation asset for Unity game development

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![image](https://user-images.githubusercontent.com/3758308/105256801-609f6d80-5b7e-11eb-9c59-8e668467bb40.png) by adding a json file and a matching meta for the json file, support is added to install this tool as a package through UPM in unity by using...

Creating new points is a pain because they are always spawned off in the distance. Some sort of raycast from camera or ability to lock coordinate axes for a new...

Every time I open the unity project, then click road, flipnormals are set to true although I have never did so. I examined the code, and there is no line...

Hello, I have the solar system project and when I have a path in the project and I move my mouse or touch any buttons it moves on the Z...

As soon as I add a path creator script, I get the following error over and over again until I remove the component: ``` NullReferenceException: Object reference not set to...

When I create an empty object and add the path creator script, I get the following error messages. ``` NullReferenceException: Object reference not set to an instance of an object...

I'm working on a rail shooter game using the path creator and contains alternate paths that can be taken. The problem is that the transition of paths is not smooth,...

This is the GameObject: ![image](https://user-images.githubusercontent.com/21161009/232608413-13d814a9-4630-45f2-bfed-ec59222a0ff0.png) And here is the inspector of that object: ![image](https://user-images.githubusercontent.com/21161009/232608813-5c769d42-99cb-4821-bb36-7d4f8795294e.png) Only when the object is selected in the hierarchy the road/path is connected to the waypoints...

When waypoints are in straight line, the path is broken randomly (please check the screenshot)