Ear-Clipping-Triangulation
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Need help regarding mesh Generation using Triangulation in Unity.
Thank you very much SebLague for providing the scripts. This is not an issue, just need your help. As i am working on a project and in that i want to create a mesh from the given list of points such that all the exterior points got connected and we get the proper mesh. And we do not need to include any hole concept as I was going through your triangulator script which has all the Hole thing included. I am not that much experienced in programming so i need your help in generating that mesh which connect all the exterior points and create triangles so that the mesh get visible.