Tiled2Unity
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[Feature request] A way to change the prefab directory
It would be nice if I could specify where to put the final prefabs. I know you can specify a property to have them put in a Resource folder. But I'd like to put all my prefabs in a specific place. Maybe easily accessible string variables would do it.
This would be really nice because I really don't like having my stuff inside some 3rd party asset folders... But it should not stop on the prefab folder to be hornest... Right now i have to manually drag and drop the generated prefabs, materials etc to my project structure just because T2U wants some scripts and shaderes to be present (i think...) ok in the end all this could be automated via using Tiled2UnityLite...
Hi Chris, just curious: Why do you have to drag and drop the materials (or any other generated content)?
well they resident inside the Assets/Tiled2Unity/ Folder ... but all my game related stuff (sprites, materials, scripts) is inside Assets/_game/ folder ... I just prefer having the 3rd party stuff seperated (generated stuff doesn't count 3rd party for me ^^) Just to make sure by drag and drop i meant moving the assets from one place to another inside the project ^^