Tiled2Unity
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ICustomTiledImporter not called
Great tool, nice job.
I have able to import my tile map into unity by using this awesome tool
but when try to access my tile info, it become handy.
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
[Tiled2Unity.CustomTiledImporter]
public class CustomImporter_StrategyTiles : Tiled2Unity.ICustomTiledImporter
{
public void HandleCustomProperties(GameObject gameObject,
IDictionary<string, string> customProperties)
{
Debug.Log("213123");
}
public void CustomizePrefab(GameObject prefab)
{
// Do nothing
}
}
the code above doesn't get called.
i did add an Editor to handle this, but still not work as i expect. Any help from you?