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Layers' position in prefab moved down by tile height

Open ijacquez opened this issue 4 years ago • 0 comments

I have an importer where I do some post-processing where I zero out the position of each Tile Layer. One thing I don't allow is the Tile Layer to have a non-zero offset.

I've noticed that this doesn't work well when I have an Objects Layer.

Is this expected behavior, or should I simply leave it as is?

ijacquez avatar Jan 24 '20 17:01 ijacquez