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fix shader output alpha & set_target_surface

Open ms-kaylaa opened this issue 9 months ago • 0 comments

i dont know why the alpha thing is still an issue lol

set_target_surface wouldnt refresh all the target_surface dependent values leading to a crash when it tried to get buffer size or something like that and it wouldnt match what it expected it to be

ms-kaylaa avatar Apr 01 '25 23:04 ms-kaylaa