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Support for Marching Cubes with Mesh Displacement

Open runevision opened this issue 11 months ago • 0 comments

This pull request adds support for mesh displacement, a technique which reduces the triangle count by half compared to Marching Cubes on its own, and makes for more regular proportioned triangles.

Based on the paper "Mesh Displacement: An Improved Contouring Method for Trivariate Data" http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.49.5214

The technique was used in the videogame Spore in the Creature Creator. See: http://chrishecker.com/My_liner_notes_for_spore

runevision avatar Jul 30 '23 14:07 runevision