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Will this support to use Poisson Surface Reconstruction in Unity

Open shahinshabn369 opened this issue 7 months ago • 0 comments

I have implemented Ball Pivot Algorithm using this CGAL wrapper, but I'm not getting a clearer mesh. Will Poisson Surface Reconstruction work in Unity using this wrapper to get a clearer and smoother mesh from point cloud data.

shahinshabn369 avatar Jul 09 '24 10:07 shahinshabn369