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A Unity port of Brunetons improved atmospheric scattering

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There happens an error with the last Unity versions. I was using 2018.3.7f1 By the way congratulations and thank you for modernizing this awesome project. ![2020-09-24 18_33_17-Unity Package Manager Error](https://user-images.githubusercontent.com/13272741/94173651-83ea3280-fe94-11ea-8d93-34b793aabfa1.png)

I was looking though code and found, that this function have no implementation, despite having a big comment section above it. Why is that? https://github.com/Scrawk/Brunetons-Improved-Atmospheric-Scattering/blob/b360e2cd1ebf32b0438ae7688aa30e9a06c6df09/Assets/BrunetonsImprovedAtmosphere/Shaders/ScatteringFunctions.cginc#L550

Hi, I am trying to figure out how to implement clouds. Do you plan on porting it as well to Unity?

I get an error: Unity Error Failed to present D3D11 ... etc like this on https://forum.unity.com/attachments/upload_2020-10-13_19-36-29-png.716793/