godot-gdscript-toolkit
godot-gdscript-toolkit copied to clipboard
gdformat: Strange formatting of long lines
Example 1:
func random_color() -> Color:
return Color.from_hsv(
randf(),
randf_range(0.2, 0.6),
randf_range(0.9, 1.0),
)
func random_color() -> Color:
return (
Color
. from_hsv(
randf(),
randf_range(0.2, 0.6),
randf_range(0.9, 1.0),
)
)
Example 2:
func _ready() -> void:
print(
"[%s] player ready: %s %s"
% [multiplayer.get_unique_id(), player_data.id, player_data.color.to_html()]
)
func _ready() -> void:
print(
(
"[%s] player ready: %s %s"
% [multiplayer.get_unique_id(), player_data.id, player_data.color.to_html()]
)
)
(same as https://github.com/Scony/godot-gdscript-toolkit/issues/305)