Crash editing the node name
Problem description
In the flowchart editor, editing the node name crashes the program (Edit Caption).
System details
Error report information Type: unhandled rejection Reason: Error: Cannot read properties of null (reading 'H') @ TypeError: Cannot read properties of null (reading 'H') at amb (https://editor.construct.net/r402/components/editors/flowchartView/flowchartView.js:6:379) Stack: TypeError: Cannot read properties of null (reading 'H') at amb (https://editor.construct.net/r402/components/editors/flowchartView/flowchartView.js:6:379) Construct version: r402 URL: https://editor.construct.net/r402/ Date: Tue Aug 06 2024 14:34:38 GMT+0200 (heure d’été d’Europe centrale) Uptime: 186.5 s
Platform information Product: Construct 3 r402 (beta) Browser: Chrome 126.0.6478.182 Browser engine: Chromium Context: webapp Operating system: Windows 10 Device type: desktop Device pixel ratio: 1 Logical CPU cores: 12 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36 Language setting: fr-FR
WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (NVIDIA) Renderer: ANGLE (NVIDIA, NVIDIA GeForce RTX 3070 (0x00002484) Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_render_snorm, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, OVR_multiview2, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing
I see where the crash might be happening, but I can't reproduce this myself. Just bringing up the menu by right clicking seems to work as expected.
Are you doing anything in particular before or after the context menu is shown?
No, nothing special. tmp.zip
Check the next beta release to see if the problem was resolved. Unfortunately I am not able to reproduce the problem so I can't check it myself.
No change on my side.
r403 is now out - please check again there.
Solved, no more problems!