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ReasonML graphics library inspired by Processing

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I just pushed an initial version of the new docs to https://schmavery.github.io/reprocessing/ (using docre, thanks @jaredly!) - [ ] Mark internal packages as non-public in bsconfig.json (DefaultFont, Hotreload, Internal, Shaders,...

Are there any plans to have microphone or camera input at some point? Would also be happy to try contributing this, I guess (copying from processing) the interface should be...

Just writing this down so we remember to look into it one day. I have a project that uses the `Complex` module and the hotreloading is not liking it. When...

You can set github pages to build off of the docs/ folder in master, and it's a lot less hassle (imo) than maintaining a separate gh-pages branch. You can see...

Right now we are transforming our RGBA colors to floats and sending those to the GPU. That's a total of 16 bytes, but the precision of the colors based on...

``` > yarn yarn install v1.7.0 warning package.json: No license field warning reprocessing-example: No license field [1/4] Resolving packages... [2/4] Fetching packages... [3/4] Linking dependencies... [4/4] Building fresh packages... [1/2]...

- [x] build bsb-native 3.2.0 for all platforms - [ ] Make playSound return an opaque handle to the sound so that we can add functions to allow the user...

https://processing.org/reference/blendMode_.html Not sure how to do this without triggering a flush, but it could allow for some useful visual effects. Being able to subtract a shape from another shape gives...

Is there currently a way to run custom shaders?

I'm using keyCode detection in a simple game. I have H J K L as motion keys and Space as a firing key. When H and one of [J K...