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A crash occurs with a number of bones greater than 256

Open Danwolve98 opened this issue 4 months ago • 4 comments

As far as I can see, the limit of bones supported by the Filamented class is 256, and if you have more than that, a crash occurs. With more demanding models, is there a way to handle this?

Panic
in build:436
reason: bone count > 256

Danwolve98 avatar Oct 02 '24 12:10 Danwolve98