sceneview-android
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ViewNode does not respect `isVisible`
when ViewNode or parent is set to node.isVisible = false, the view does not disappear. ModelNode respects this behaviour correctly.
You can see this in test code here
Lead contributor Thomas mentions,
The actual 1.2.6 ViewNode is based on the old Sceneform RenderableInstance that we want to remove from Sceneview. So, yes the goal would be to use the 2_0_0 one which makes direct Filament calls. It should extend the 1.2.6 PlaneNode and mostly use the same 2_0_0 ViewStream as material.
as a potential fix.