sceneview-android
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Add performance configuration
A performance configuration should allow adjusting limits for the number of hit tests, updates of a node pose and other performance parameters without changing them individually.
For example, there can be two performance configurations:
- Optimized: reduced limits for devices with medium performance
- Unlimited: disabled limits for devices with high performance
Filament has a great devices performances dependant resolution system: Dynamic resolution.
We didn't activated it for now... if it's not true by default
With a little chance, we can retrieve something from it and adjust a SceneView.maxHitPerSeconds and maybe a SceneView.maxTrackableUpdatePerSeconds
Dynamic resolution is enabled in the Renderer:
https://github.com/SceneView/sceneview-android/blob/00a08e648773e27f6ae8be514e3be74129e0247d/sceneview/src/main/java/com/google/ar/sceneform/rendering/Renderer.java#L640
Hey there, it looks like there has been no activity on this issue recently. Has the issue been fixed, or does it still require the community's attention? This issue may be closed if no further activity occurs. Thank you for your contributions.
This issue is still relevant. We'll probably integrate the changes into the future releases.
Hey there, it looks like there has been no activity on this issue recently. Has the issue been fixed, or does it still require the community's attention? This issue may be closed if no further activity occurs. Thank you for your contributions.
Closing this issue after a prolonged period of inactivity. If this issue is still present in the latest release, please feel free to create a new issue with up-to-date information.