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Unlit materials using sceneform

Open thebowenfeng opened this issue 3 years ago • 1 comments

Is there a way to make materials unlit since we cannot manually import .mat files anymore.

thebowenfeng avatar Aug 13 '22 18:08 thebowenfeng

You can still use .mat by making Filament material builder calls and provide the .mat file content buffer.

ThomasGorisse avatar Aug 14 '22 08:08 ThomasGorisse

Hey there, it looks like there has been no activity on this issue recently. Has the issue been fixed, or does it still require the community's attention? This issue may be closed if no further activity occurs. Thank you for your contributions.

github-actions[bot] avatar Aug 06 '23 05:08 github-actions[bot]

Closing this issue after a prolonged period of inactivity. If this issue is still present in the latest release, please feel free to create a new issue with up-to-date information.

github-actions[bot] avatar Aug 13 '23 05:08 github-actions[bot]