Pale 3D model
I'm noticing sometimes my 3D model (glb) loads and appears pale/lighter (right screenshot), like there's a layer over top of it. Any idea why this could be?
Note this is happening only occasionally (approximately 1 in 35 loads). Most of the time, it loads properly (left screenshot).

ModelRenderable.builder()
.setSource(context, Uri.parse(uri))
.setIsFilamentGltf(true)
.setRegistryId(uri)
.build()
.thenAccept { modelRenderable: ModelRenderable ->
Try reducing the environment.indirectLigth.intensity
@ThomasGorisse This bug doesn't happen every time though, so not sure I want to change the intensity across the board. The bug only happens once every 35 or so loads of the model.
Hey there, it looks like there has been no activity on this issue recently. Has the issue been fixed, or does it still require the community's attention? This issue may be closed if no further activity occurs. Thank you for your contributions.
Closing this issue after a prolonged period of inactivity. If this issue is still present in the latest release, please feel free to create a new issue with up-to-date information.