Anton

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Have the same trouble, the addon is really nice working only while retopologized mesh is "lowpoly". For example, if I use default cube as target, and the same mesh as...

@vxlcoder Just tried, it still works the same way. I have sent a sample scene and screen record to your email.

Had this issue in an empty project(in Rider IDE) with nuget CodeAnalysis 3.3.1. Solved by a simple call MSBuildLocator.RegisterDefaults(); before creating workspace.