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Game Packet Unknown when enter the world

Open Maill opened this issue 6 years ago • 2 comments

Game version is 5.11 [FR]/Windows/VS2019, pulled the last modifications on develop branch with the IpcType updated for 5.1. (And of course, rebuilt the entire project in debug and release)

No problems on API and lobby. When I want to login into the world after the lobby, the world console throw an unknown IPC code (0x0198) and game client is locked to the loading. I've tried to change some IpcType codes on the ClientZoneIpcType enum on Ipcs.h related to what it seems the login sequence but it has no effect.

PS : I checked the discord to see this has been already said, on this specific opcode no, but I've seen other opcodes.

world_2019-11-14.log

Maill avatar Nov 14 '19 20:11 Maill

I assume this is on a newly created character? If so this would be due to event packet opcodes not having been updated yet.

SapphireMordred avatar Nov 14 '19 21:11 SapphireMordred

Yes, this is a new character. And thanks for the info.

Maill avatar Nov 14 '19 21:11 Maill