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Refactor resource pack loading to avoid writing temp files

Open GameParrot opened this issue 10 months ago • 0 comments

  • Loading resource packs from urls or readers no longer writes a temp file to disk
  • Added resource.ReadBytes() and resource.MustReadBytes(), mainly intended for resource pack data embedded with go:embed
  • Download URLs are now used to download packs from servers

GameParrot avatar Feb 19 '25 16:02 GameParrot