GearVRf
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3DS max and X3D format
I am evaluating some files (in 3DS max, x3d, vrml etc) for a Virtual Reality application. But I have no idea if any of the following loaders might work. Any ideas?
https://github.com/x3dom/pipeline https://github.com/cybergarage/cybergarage-x3d https://github.com/cathive/x3d https://github.com/kjetilos/3ds-parser
@mitchwilliams is in progress of adding x3d support. Mitch, can you update on what we support so far?
Greetings bot3d,
Thanks for contacting us. GearVR supports X3D. I'd be happy to assist in your development and any issus.
The GearVR-Demos repository (https://github.com/gearvrf/GearVRf-Demos) has a gvr-x3d-demo folder to assist in running X3D files. All that is required is to place your .x3d file(s) and texture maps in the assets folder, and replace the line String filename = "_____.x3d"; with your file name in the X3DparserScript.java file.
Mitch