GearVRf
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Add support to see the number of triangles, number of draw calls, amount of time spent on the CPU and spent on the GPU.
@thomasflynn We have something for triangles and draw calls. Do we still want this open for the CPU and GPU time?
I would still like to have CPU and GPU times. Back when i first tried this, I found various bugs with disjoint_timer_query when rendering to an FBO. I reported those bugs. I haven't checked back to see if they were fixed. If they are fixed, then we should be able to provide those times.