GearVRf
GearVRf copied to clipboard
Lights not showing after calling GVRExternalScene to load new X3D scene
Using X3D and the Anchor tag, I call GVRExternalScene to load a new X3D scene (file). The old X3D scene is correctly removed. And the new X3D is animating as expected, however, the lights are not showing.
For testing, use the Pull Request https://github.com/Samsung/GearVRf/pull/1215
with the demo below. Begin with anchorVP02.x3d and click on the orange sphere. A new scene (animation01.x3d) will appear with an animation. The Directional and Point lights can be commented out in animaton01.x3d and the textured objects will appear because we can render a scene without lights. But with the lights in the scene, there the objects appear black against a dark blue background. GVRExternalScene-lighting issue.zip
@mwitchwilliams Is this problem still present?
Yes, this is still an issue. Nola should be added to this issue.