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Crash on Braking With some characters on all FITX versions
So i tried to change a few things on marth (SpecialLw) and after compiling the following happened: i started smash 4 as usual and countered, works fine, then i started walkign and braked and guess what, smash 4 crashed, i even compiled without any changes, it still crashed on Braking, here's the stackdump for you since i do not have much other info otehr then it was a ARM11 ctrapp crash.
Wait, this happens on some characters with newest FITX
somehell it was just my dump having been corrupted, closed.
Nevermind, it sometimes crashes and sometimes doesn't, this needs to be looked into.
affects some characters, til now i found out it crashes for:
- Marth
- Villager
- Side B on Bayonetta...
- Side A on Bayonetta...
It may also not be caused by the braking script but rather using a folder named "output1" as workspace instead of "Output"
this may be a luma issue?.... testing.
not a luma issue.
sounds similar to #69