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Unity 6 global-metadata Support?

Open Chimps-VR opened this issue 4 months ago • 1 comments

Currently it seems there is no support for Unity 6, this is causing me so many issues because everything I try depends on Cpp2IL.

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Is there a way to bypass this or fix this? I doubt it though because it seems unity changed their format for global-metadata.

Chimps-VR avatar Jun 06 '25 22:06 Chimps-VR