Sam Vanheer

Results 176 issues of Sam Vanheer

See https://media.discordapp.net/attachments/511212204121653258/1003332225510682664/unknown.png See https://discord.com/channels/511209951923011604/511212204121653258/1003332225863012422

bug

See this thread for a status update: https://twhl.info/thread/view/20070?page=1#post-346730

Original request from The303: > the lighting hotkey combination was replaced by 2 precise dials, but can there be both? something like hold down L letter key+shift/alt ect. I liked...

enhancement

The world axes are currently rendered underneath the model. It's better to render it on top of the model to make it more visible.

enhancement

The minimum width settings on the timeline sliders are forcing the window to have a larger minimum width. Remove them to allow the window to be made smaller.

enhancement

See Shepard's work for things that need doing: https://github.com/Solokiller/HL_Tools/compare/dev...JoelTroch:feature/linux

enhancement

enhancement

Texture remap support is broken in the Texture view. This happens because the Texture view draws textures using Qt painting methods instead of OpenGL. The work required to support shaders...

bug

If a model has no textures at all, HLAM will still treat the lack of a T model as an error. This shouldn't happen.

bug