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Implement more hurt entities

Open SamVanheer opened this issue 1 year ago • 0 comments

Implement additional entities to hurt entities:

  • point_hurt: Hurt entities in a radius around it (must support changing radius using trigger_changekeyvalue)
  • logic_hurt: Hurt the entity that triggers it

Logic common to all hurt entities should be shared.

SamVanheer avatar Jun 26 '23 15:06 SamVanheer