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Fix non-looping sounds incorrectly set to loop

Open SamVanheer opened this issue 1 year ago • 3 comments

Some maps use ambient_generic entities with non-looping sounds that do not have the Not Toggled flag set. As a result, once activated saving and loading will cause the sound to play again.

These should be fixed whenever they are encountered.

SamVanheer avatar May 28 '23 10:05 SamVanheer