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Allow editing studio model data

Open SamVanheer opened this issue 4 years ago • 1 comments

Studio models have a lot of data and it can be difficult to edit the usual way. Add options to edit the various parts of studio models.

  • Header data
  • [x] eye position
  • [x] min & max bounds (character bounding box)
  • [x] bbmin & bbmax bounds (clipping bounding box)
  • [x] model flags
  • Bones (skeleton)
  • [x] ~Add~
  • [x] ~Remove~
  • [x] Edit
  • [x] ~Move~
  • Bone controllers
  • [ ] Add
  • [ ] Remove
  • [x] Edit
  • [ ] Move
  • Hitboxes
  • [ ] Add
  • [ ] Remove
  • [x] Edit
  • [ ] Move
  • Attachments
  • [ ] Add
  • [ ] Remove
  • [x] Edit
  • [ ] Move
  • Sequences
  • [x] ~Add~
  • [ ] Remove
  • [x] Edit
  • [ ] Move
  • Sequence groups
  • [x] Merge (automatically performed on load)
  • Textures
  • [x] ~Add~
  • [x] ~Remove~
  • [x] Edit
  • [x] ~Move~
  • ~Skins~
  • [x] ~Add~
  • [x] ~Remove~
  • [x] ~Edit~
  • [x] ~Move~
  • ~Transitions~
  • [x] ~Add~
  • [x] ~Remove~
  • [x] ~Edit~
  • [x] ~Move~
  • ~Body parts~
  • [x] ~Add~
  • [x] ~Remove~
  • [x] ~Edit~
  • [x] ~Move~
  • ~Meshes~
  • [x] ~Add~
  • [x] ~Remove~
  • [x] ~Edit~
  • [x] ~Move~

SamVanheer avatar Mar 14 '20 13:03 SamVanheer

Some parts of a model are too difficult to edit in its compiled form. For those cases the source files should be modified instead.

SamVanheer avatar Jan 03 '23 21:01 SamVanheer