mc-world-export
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Entity exporting breaks when using Fabulously Optimized
One of the mods in the Fabulously Optimized seems to break the entity exporter. More investigation is required to determine which one and why.
It turns out it's an issue with Blender 3.3 and has nothing to do with FO. What did they change in that update??
Update
It appears the offending mod is also in Simply Optimized. This narrows it down a bit.
Updated Entity Texture Features, Fabric API, Fabric Language Kotlin, Iris Shaders, LambDynamicLights, Sodium Extra hmmm in fabulously optimized recent update