carball
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📈 A Rocket League replay decompiling and analysis library
These would goals that start in the defending half and then move to the attacking half either without contention or happen really quickly before a defense can setup
There are issues if players have specific names. It messes up the Dataframe analysis.data_frame Can't parse at all: - Two players with the same name (https://cdn.discordapp.com/attachments/493849514680254468/503509429224865812/PLAYERNAME_TWO_PLAYERS_NAMED_SAME.replay) - Player named "ball"...
Player rejoins a game after he disconnected. All his previous stats got wiped. Only new stats after he rejoins are counted. The stats in the replay shown are zero after...
This will take in a list of possessions and filter into team possessions which will filter into pressure group. A pressure group is where the ball is on a half...
This will essentially be consecutive hits.
https://www.basketball-reference.com/about/glossary.html
https://www.americansocceranalysis.com/explanation/
Team pinches should be given to 2 players Currently it is only 1 hit and assigned to the closest player