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Building a mud in golang in an effort to learn the language

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I've been maintaining an old ass codebase, and it's painstaking - I'd rather port that game into golang, or at least a majority of the core functionality, and then implement...

I can break these up into multiple PRs if you'd like but thought you might appreciate just the one. Several improvements: - adds Docker build support - Makefile for building...

Not sure if there was a way this built in the past but I couldn't get it to work, I've never seen a relative import path in golang before. So...