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occupied quadrants are not set correctly in raw mode

Open Sadret opened this issue 11 months ago • 0 comments

Rotating and mirroring does not change occupiedQuadrants, which will then be incorrectly pasted in raw mode.

  • place quarter tile scenery
  • copy & paste it in raw mode with 90° rotation
  • another quarter tile scenery can be placed (with clearance checks enabled!) at the same position, but not on the target tile at the original position image

Sadret avatar Mar 01 '24 09:03 Sadret