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Unit spawning in enemy city is temporarily visible during AI turn

Open AlexFolland opened this issue 8 years ago • 4 comments

I just saw a Phalanx appear on an enemy city tile and fortify. This process is not visible in Civilization.

AlexFolland avatar Mar 16 '17 02:03 AlexFolland

Right now, all explored tiles and their actions are visible to the player. The field of view has not been implemented yet. I'm going to pick this up after 0.1.0-alpha.1.

Solen1985 avatar Mar 16 '17 06:03 Solen1985

It's not a matter of field of view. Even if you have a unit beside an enemy city in Civilization, you can't see new units spawning, aside from the city border turning black if there wasn't previously a unit in that city.

AlexFolland avatar Mar 16 '17 07:03 AlexFolland

I know, but I'll pick this up at the same time. At the moment, AI movement is handled in nearly exactly the same way as a human player unit.

Solen1985 avatar Mar 16 '17 08:03 Solen1985

Yeah, that makes sense. :)

AlexFolland avatar Mar 16 '17 08:03 AlexFolland