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Ensure pixels in XY and YZ projections are square

Open raacampbell opened this issue 5 years ago • 1 comments

We get spherical-looking PSFs when zooming in. That's annoying fix it.

raacampbell avatar Feb 12 '20 15:02 raacampbell

You can do, for example, h.hPSF_ZXax.DataAspectRatio=[10,128,1] But this moves the axes about. So a little thought is needed regarding how best to do this. Otherwise we could axes overlapping and all sorts of other horrible stuff.

raacampbell avatar Feb 12 '20 17:02 raacampbell