Alex Saveau
Alex Saveau
See https://github.com/djeedai/bevy_tweening/pull/34/files#r935032741
https://github.com/djeedai/bevy_tweening/pull/19#discussion_r912525741
What's broken? - Float usage inconsistently used f64 or f32. I changed everything to be f32 since precision isn't really the priority in games. - Float rounding issues were present...
Coming off of this discussion: https://www.reddit.com/r/bcachefs/comments/ualzfn/replica_settings_per_group/ Ideally, it would be possible for writes to get the maximum performance possible (so writing to just one disk) while replicating across multiple disks...
I've been trying to understand the `SegQueue` implementation to reply to #675. These are some notes I took along the way: - https://github.com/crossbeam-rs/crossbeam/blob/b11f1a83e6362589979a4c58c79895cc936b09fb/crossbeam-queue/src/seg_queue.rs#L67 Might be UB? Need to know whether...
See https://github.com/BurntSushi/ripgrep/issues/595#issuecomment-1100180996
Ideally we can just use a type alias, but I don't think groovy will understand that. If the type alias doesn't work, we can pull resolution strategy and release status...
It throws an exception on no artifact directory found, but unfortunately, it doesn't throw anything on absent artifact. I launch "publishBundle" task with nothing in artifact directory and task returns...