PoGo-UWP
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Gym UI on small screens doesn't scale properly
Device info
- Phone type: Mobile Emulator
- App version: latest commit dec092773de252785bae3e3db2f83b37ae56cf68
Steps to reproduce
Open gym on the small screen (4.5inch)
Actual behavior
It cuts the name of person, the bottom platform, etc
Expected behavior
It should scale properly and everything should be readable any not cut off.
Other information
Also with this the page should have 2 more changes:
- Move that "Battles won" from bottom to that flipview, because it should display data from current shown pokemon.
- Make some different back color behind the header when it is a day. I just noticed, that the prestige and indicators are a bit unreadable for the blue team:
No, I am NOT playing... I am developer and I just report bugs for the future reference.
Ok does this means the images you put like that is going to see the game in the future
Well if the images somehow magically become alive, then they might see the game with their eyes. But think about it. How would I make those images if they haven't been implemented yet? They are implemented. They are just not released yet. And with Niantic shutting down our API, they might never see the light of the world.
I Love PoGo 😢
Well a question if the gyms do you implemented fighting in gyms or you were working on that before Niantic shut down the API
How to even get gyms?