UEGitPlugin
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Enable changing root path to Git repository
Hello, sorry for never even answering :( Could you let me know what would be the use case for this? Is this for having just Content/ tracked by git?
@SRombauts See linked issue: https://github.com/SRombauts/UEGitPlugin/issues/75
Right now, the plugin really does not like sub-repos.
Just adding some insight about it. I am working on a mod for the SQUAD game which use UE4.27.
Moding files must be "Epic Games\SquadEditor\Squad\Plugins\Mods", with your plugin the git root will be put in the SquadEditor folder and all the files from the SDK will be add. Moreover if working on several mods, we cannot use several git repo because the same ".git" folder will be used.
So the modding community is using perforce when the modding team can get a perforce.
I would love this also,