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Ability to Specify mod version

Open dstrivelli opened this issue 1 year ago • 1 comments

Great chart, thank you for your efforts and for providing this to the community!

With the recent "breaking changes" to SpaceExploration + Krastorio2 for mid game players, there should be an easy way to pin mods at certain versions. I had to restart my pod due to a failed blueprint import, and it pulled the latest plugin on boot that I didn't want, and now I'm seemingly needing the unofficial mods section for rolling back.

Ideally, mods can have pinned versions and have those be downloaded from the mod portal.

I should also note that the update_mods_on_start property seems to have failed. I have mine set to false and my mods were still updated on reboot.

dstrivelli avatar Jan 20 '24 16:01 dstrivelli

This is a good point, would you mind sending me the values file of before and after so I can replicate?

I believe there is a flag we can tap on the container to prevent this behavior.

SQLJames avatar Jan 20 '24 17:01 SQLJames