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Implement particle engine w/ in-game editor

Open SNMetamorph opened this issue 3 years ago • 0 comments

Particle engine features:

  • Support for single textures or texture atlases (for atlases user should specify width/height of altas in frames count, this is called "flip book" method)
  • Description file format is JSON with UTF-8 encoding

SNMetamorph avatar May 14 '22 10:05 SNMetamorph