smw-editor
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Emulator trying to read 'debug/levels/105_YI1main.bin'
The last commit to smwe-emu uncommented some lines in emu.rs that appears to be loading a level dump from a debug directory not in the repository. The editor crashes when trying to load the Level Editor or Sprite Editor as it cannot find this file.
if cpu.pc == 0x200C {
let layer1_ptr = cpu.mem.load_u24(layer1_data_ptr);
cpu.mem.store_u24(layer1_data_ptr, 0x600000);
// todo: properly load level data from RAM at `layer1_ptr`
let level_data = std::fs::read("debug/levels/105_YI1main.bin").unwrap(); // bang! crash.
cpu.mem.extram[..level_data.len()].copy_from_slice(&level_data);
}
Log:
2024-05-18T08:32:18.019568215-05:00 INFO smw_editor - No path defined in ROM_PATH
2024-05-18T08:32:18.021558811-05:00 WARN winit::platform_impl::platform::x11::xdisplay - error setting XSETTINGS; Xft options won't reload automatically
2024-05-18T08:32:18.045621683-05:00 INFO winit::platform_impl::platform::x11::window - Guessed window scale factor: 1
2024-05-18T08:32:22.751571592-05:00 INFO smw_editor::ui::project_creator - Opened Project Creator
2024-05-18T08:32:30.787020428-05:00 INFO smw_editor::ui::project_creator - Attempting to create a new project
2024-05-18T08:32:30.802024722-05:00 INFO smw_editor::ui::project_creator - Success creating a new project
2024-05-18T08:32:30.802133158-05:00 INFO smw_editor::ui::project_creator - Closed Project Creator
thread 'main' panicked at crates/smwe-emu/src/emu.rs:367:76:
called `Result::unwrap()` on an `Err` value: Os { code: 2, kind: NotFound, message: "No such file or directory" }
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
2024-05-18T08:32:32.357669976-05:00 WARN egui_glow::painter - You forgot to call destroy() on the egui glow painter. Resources will leak!
Hi, yes we are aware of this. This repository is a work in progress project, and we do not expect anyone to use it yet, since we're still just experimenting and prototyping stuff.