YTLiveStreaming
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iOS open source framework to create live broadcasts and video streams on YouTube with YouTube Data API v3
YTLiveStreaming
YTLiveStreaming is an open source iOS framework to create live broadcasts and video streams on YouTube using YouTube Live Streaming API (YouTube Data API v3)
Requirements
- Xcode 13+
- Swift 5.0
Introduction
-
First of all enable YouTube LIVE on your account.
-
Go to your Google account https://console.developers.google.com
-
Create a new application.
-
Go to the new application
-
Select Library
-
Select "YouTube Data API v3"
-
Select Credentials
-
Create Api key (API_KEY) ; In Key restriction select iOS, enter your iOS app bundle id; Save
-
Create Oauth 2.0 Cient ID (CLIENT_ID)
-
add three scopes for Google APIs: "https://www.googleapis.com/auth/youtube", "https://www.googleapis.com/auth/youtube.readonly", "https://www.googleapis.com/auth/youtube.force-ssl"

-
fill Application Homepage link and Application Privacy Policy link. Submit for verification
-
as result you will have API_KEY and CLIENT_ID which will be used in Config.plist your iOS app later.

Installation
CocoaPods
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapods
CocoaPods 1.1.0+ is required to build YTLiveStreaming
To integrate YTLiveStreaming into your Xcode project using CocoaPods, specify it in your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '13.0'
use_frameworks!
target '<Your Target Name>' do
pod 'YTLiveStreaming'
end
Then, run the following command:
$ pod install
Swift Package Manager
To integrate YTLiveStreaming package using Apple's Swift package manager
- open your Xcode project
- select File - Add packages...
- in the Apple Swift Packages screen select 'Search or Enter Package URL'
- enter https://github.com/SKrotkih/YTLiveStreaming.git
- make sure YTLiveStreaming is opened
- press 'Add Package'
- Xcode creates 'Package Pependencies' group with YTLiveStreaming package with last version
- open your Xcode project settings - PROJECT section on the Package Dependencies tab
- make sure the YTLiveStreaming package name is presented there
User guide
import YTLiveStreaming
...
let input: YTLiveStreaming = YTLiveStreaming
...
// Get all events in different arrays of the LiveBroadcastStreamModel type
input.getAllBroadcasts(){ (upcomingEvents, liveNowEvents, completedEvents) in
...
}
// Get events separately:
// Get Ready to broadcast events
input.getUpcomingBroadcasts() { result in
switch result {
case .success(let upcomingEvents):
...
case .failure(let error):
...
}
}
// Get Live now broadcasts
input.getLiveNowBroadcasts() ( result in
switch result {
case .success(let liveNowEvents):
...
case .failure(let error):
...
}
}
// Get Completed broadcasts
input.getCompletedBroadcasts() ( result in
switch result {
case .success(let completedEvents):
...
case .failure(let error):
...
}
}
// Create Broadcast
input.createBroadcast(title, description: description, startTime: startDate, completion: { liveBroadcast in
if let liveBroadcast = liveBroadcast {
...
}
})
// Update of the existing broadcast: LiveBroadcastStreamModel
input.updateBroadcast(broadcast, completion: { success in
if success {
...
}
})
// Start broadcast streaming video
input.startBroadcast(broadcast, delegate: self, completion: { streamName, streamUrl, _ in
if let streamName = streamName, let streamUrl = streamUrl {
completion(streamUrl, streamName)
}
})
// Finish broadcast streaming video
input.completeBroadcast(broadcast, completion: { success in
if success {
...
}
})
// Delete broadcast video from YouTube
input.deleteBroadcast(id: broadcastId, completion: { success in
if success {
...
}
})
And some other public methods of the YTLiveStreaming class
Example of using YTLiveStreaming Framework
LiveEvents is an example of using the framework
Libraries Used
- SwiftyJSON
- Moya
- KeychainAccess
Note. Here were used the following things:
- Podspec ( https://guides.cocoapods.org/syntax/podspec.html )
- Swiftlint
- Xcode unit tests
- Objective-C + Swift code example
The project was created 11-11-2016
Changes history: 25-07-2022
- build 0.2.27 16-07-2022
- build 0.2.26
- package.swift was added 08-07-2022 Add ability to integrate the framework as a package 29-06-2022 Example project (LiveEvents) was removed from the project into a separate repo 14-06-2022
- added Combine based method apart from RxSwift publisher subject to handle Google Sign-in results;
- updated Google Sign-In according actual framework version;
- implemented Google SignIn screen with using SwiftUI. 18-05-2021
- added SwuftUI based content view for the YouTube video player 04-05-2021
- added youtube-ios-player-helper as an video player
- added Xcode unit test 15-03-2021
- added Swiftlint
- fixed Swiftlint warnings
- Sample app was renamed to LiveEvents 29-04-2020
- build 0.2.17
- Sample app was redesigned
- GoogleSignIn (used in the Sample app): up to 5.0.2