WorldEdit-BE
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extended pistons break
Is there an existing issue for this?
- [x] I have searched the existing issues
Current behaviour
when you paste any structure (or move, stack, etc) that contains extended pistons they break
Expected behaviour
the pistons souldnt break
i also have one solution before pasting anything else paste a not extended pistons extend them and them paste the rest of the structure
this will prevent them from breaking when head or base is pasted while the rest isnt and it will prevent conflicting pistons from firing in the wrong order
Steps to reproduce
- select something with an extended piston
- move, stack, copy-paste it
- watch
Content logs
No response
Minecraft version
1.21.70 and below
Device and operating system
any
Additional info
i think it breaks when one part gets pasted while the other doesn't exist yet. this will break the part that is already pasted. once the other part gets pasted it doesnt have the first part and it will break too.