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A blender addon to allow the editing of the mario goddard head in SM64 decompilation projects.

Results 5 Goddard-ImportExport-Project issues
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Errors always happen whether it's importing or exporting (though I cannot be sure of the latter since I can't import to begin with) This is when using the old 1a3a90f...

idk i've been doing everything right any help? im in blender 3.6.4 Python: Traceback (most recent call last): File "C:\Users\Tutorialtechguy\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\goddard_addon\__init__.py", line 64, in execute return export_goddard.exceute(self, context) File "C:\Users\Tutorialtechguy\AppData\Roaming\Blender...

Seems like the problematic line is ` curr_object = bpy.data.objects.new(hex(params[1]), bpy.data.armatures.new("n64_net")) ` params[1] has some kind of string value that hex() does not work on. Might be a python versioning...

When I try to import Mario's head, he's missing bones and some mesh is in the wrong place. ![image](https://user-images.githubusercontent.com/15712599/149652370-d4544932-b679-4c92-ad3b-b47bab245a73.png) I also get this error: ![image](https://user-images.githubusercontent.com/15712599/149652327-58f366d6-6a4b-4f3d-8912-9167a12239fb.png) I get the feeling it's...

Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 2.93\2.93\scripts\modules\addon_utils.py", line 356, in enable mod.__time__ = os.path.getmtime(mod.__file__) File "C:\Program Files\Blender Foundation\Blender 2.93\2.93\python\lib\genericpath.py", line 55, in getmtime return os.stat(filename).st_mtime FileNotFoundError: [WinError...