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Multi sim dashboard, bass shaker driver, ....

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**Describe the bug** Throttle pedal/rumble motor: Seems not getting any forward driving wheel-spin input, only on "R", backwards driving with wheel spin works... not forward **Simhub version** 7.4.22 **To Reproduce**...

question
done

Some properties, which are easily available on WarThunder's localhost:8111 API, aren't available in SimHub. An example is water temperature, easily available on `localhost:8111/indicators`. Reproduce: simply examine available properties. Any property...

enhancement
gamereaders

**Describe the bug** After exiting a game, or while a game is active in the background the binding editor in Dash Studio will not open anymore. The editor will open...

bug
DashStudio

**Is your feature request related to a problem?** Custom code can currently control frequency and volume in two ways: 1) input and output together 2) input only with output controlled...

enhancement
shakeit

**Is your feature request related to a problem? Please describe.** No problem. If possible is feature request **Describe the solution you'd like** It would be nice if simhub arduino interface...

enhancement
Arduino

I noted looking at the I2C LCD Setup section that the DFRobot library was supported and so filled with confidence purchases a number of other DFRobot 7Segment Displays but it...

enhancement
Arduino

Hi, I've been using the AudioFFT_Range properties as visual eq for a while now, and it pretty cool :D But the AudioFFT_Range_1 always looked much higher than the others. Here...

**Describe the bug** I have a dash I use for BeamNG, where every car has a different max RPM. That's why I use a "dynamic" RPM gauge that has this...

bug
done
DashStudio

**Is your feature request related to a problem? Please describe.** When designing a dashboard in Dash Studio, I would like the ability to have a button on the dashboard that...

enhancement
DashStudio

Salut, J'ai une idée à ajouter à la pile. Je me remets à jouer en VR et comme je galère avec tout mes contrôles SimHub en aveugle, j'ai pensé à...

enhancement