openage
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Integrate flow field pathfinder into game simulation
Makes the pathfinder usable from the game simulation.
Depends on https://github.com/SFTtech/openage/pull/1648, https://github.com/SFTtech/openage/pull/1647
Introduces several additions and optimizations to the work started in https://github.com/SFTtech/openage/pull/1620 :
- Flow field documentation
- Gamestate
Mapobject for accessing pathfinder- use pathfinder in move system
- new nyan API bindings for
Terrainobjects
- Pathfinder
- Massive performance increase for flow field calculation
- LOS propagation across sectors
- Flow field caching
- Fixed several bugs