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Integrate flow field pathfinder into game simulation

Open heinezen opened this issue 1 year ago • 0 comments

Makes the pathfinder usable from the game simulation.

Depends on https://github.com/SFTtech/openage/pull/1648, https://github.com/SFTtech/openage/pull/1647

Introduces several additions and optimizations to the work started in https://github.com/SFTtech/openage/pull/1620 :

  • Flow field documentation
  • Gamestate
    • Map object for accessing pathfinder
    • use pathfinder in move system
    • new nyan API bindings for Terrain objects
  • Pathfinder
    • Massive performance increase for flow field calculation
    • LOS propagation across sectors
    • Flow field caching
    • Fixed several bugs

heinezen avatar Jun 02 '24 03:06 heinezen