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Convert more things than just $AGE2/Data

Open franciscod opened this issue 11 years ago • 3 comments

On my AGE2 directory I see the following directories:

  • Avi/ (contains an intro logo)
  • Campagin/
    • .cpn and .cpx files (main data?)
    • Media/ directory contains a lot of .bln, .mm, .pal, .sin and .slp files
  • History/: txt files with lore about the civilizations, armies and many random terms.
  • Sound/
    • stream/ directory: "start game" sounds for each civilization, and x{credits,open,town} background music
    • terrain/ directory: ambient ingame sounds
  • Taunt/: 1~42 taunts, especially 30 Wololo.mp3

AFAIK none of these are being converted to our assets directory.

franciscod avatar Nov 04 '14 17:11 franciscod

Conversion modules for these files must be written. These would reside in openage/convert/, but as we can't use the assets right now. It does no harm implementing these parsers, though.

If you like to support some of the files, go for it and write a parser in Python, the export to nyan will be done eventually.

TheJJ avatar Nov 04 '14 22:11 TheJJ

I hope that the *.slp files in Media/ are of the same format as those in the *.drs archives, so we probably won't have extra work here.

zuntrax avatar Nov 05 '14 12:11 zuntrax

In Age2HD, there is also a Data/Slp/ directory containing (mostly?) interface graphics and new tree graphics, which is currently unused. These are .slp files and a few .sin files.

goto-bus-stop avatar Nov 05 '14 12:11 goto-bus-stop