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Convert more things than just $AGE2/Data
On my AGE2 directory I see the following directories:
Avi/(contains an intro logo)Campagin/.cpnand.cpxfiles (main data?)Media/directory contains a lot of.bln,.mm,.pal,.sinand.slpfiles
History/: txt files with lore about the civilizations, armies and many random terms.Sound/stream/directory: "start game" sounds for each civilization, and x{credits,open,town} background musicterrain/directory: ambient ingame sounds
Taunt/: 1~42 taunts, especially30 Wololo.mp3
AFAIK none of these are being converted to our assets directory.
Conversion modules for these files must be written. These would reside in openage/convert/, but as we can't use the assets right now. It does no harm implementing these parsers, though.
If you like to support some of the files, go for it and write a parser in Python, the export to nyan will be done eventually.
I hope that the *.slp files in Media/ are of the same format as those in the *.drs archives, so we probably won't have extra work here.
In Age2HD, there is also a Data/Slp/ directory containing (mostly?) interface graphics and new tree graphics, which is currently unused. These are .slp files and a few .sin files.